#ifndef PUZZLEPOINT_H
#define PUZZLEPOINT_H

#include <MultiWidgets\Widget.hpp>

class PuzzlePoint : public MultiWidgets::Widget {
public:
	PuzzlePoint();


protected:
	virtual bool isInside(Nimble::Vector2 v) const OVERRIDE;
	virtual void renderBackground(Luminous::RenderContext & r) const OVERRIDE;
	virtual void singleTap(MultiWidgets::GrabManager &gm, const MultiWidgets::TrackedObjectArray &objects) OVERRIDE;

	
};

#endif